Apple would be working on the development of its own video game controllers, with the aim of strengthening the gaming experience on the iPhone. The information comes from Mark Gurman, of Bloomberg, and indicates that the company would be preparing two different models.
The project represents another step in Apple's strategy around mobile video games. Although the company's devices are already compatible with controllers from external manufacturers, Apple still does not have its own controller designed specifically for its gaming ecosystem.
Two controllers in development
References to the new devices have appeared in test versions of Apple's systems. The controllers are internally identified as T6502 and T1057 and would feature common elements in this type of peripheral, such as joysticks, D-pad, buttons, triggers, and haptic feedback.
One of the models could also incorporate sensors such as an accelerometer and gyroscope, which would allow the use of physical movements during games. The development would be especially oriented towards the iPhone, although connectivity could facilitate its use with other Apple devices.
Beats could be the chosen brand
One of the most striking aspects of the project is that the controllers could reach the market under the Beats brand, instead of directly with the Apple name. According to information published based on Gurman's revelations, Beats executives would be participating in the development.
The choice would make sense within Apple's strategy. Beats has an image more linked to a younger audience and could allow the company to explore a new category of accessories without necessarily transferring the premium product image associated with Apple.
The iPhone gains weight as a video game platform
The move comes at a time when Apple is trying to strengthen its position within the gaming market. The company has Apple Arcade and its devices are compatible with increasingly ambitious titles, while the iPhone has become a platform capable of offering gaming experiences closer to those of other dedicated machines.
An official controller would allow Apple to control a larger part of the experience: from the hardware to the operating system and the services associated with video games. It could also serve to boost the use of the iPhone as an entertainment device beyond its traditional functions.
For now, Apple has not officially confirmed the launch of these controllers, so their definitive characteristics, price, and market arrival date are still pending.